Project Overview
For the capstone project of my B.S. in Information Science & Interactive Technology, I collaborated with a multidisciplinary team to develop an interactive, rhythm-based game. This project brought together elements of game development, music and sound design, and user interaction, showcasing our ability to blend technical expertise with creative problem-solving.
Background:
My contribution to the project: During the development process, I was tasked with designing and programming the user interfaces for the main menu, level selection, & gameplay screens. I was also responsible for creating all 2D asset components utilized throughout the project.
Responsibilities:
The Final Result:
An interactive rhythm-based game was produced featuring an aesthetically pleasing game that takes place in a winter wonderland with engaging gameplay, original music, and a polished UI.
Project Duration:
10 Weeks (Feb - April 2024)
Role:
UI Programmer & Graphic Designer
2D UI Gameplay Assets and Components Sheet
All UI and gameplay components are original and were created with Adobe Photoshop