Project Overview

For the capstone project of my B.S. in Information Science & Interactive Technology, I collaborated with a multidisciplinary team to develop an interactive, rhythm-based game. This project brought together elements of game development, music and sound design, and user interaction, showcasing our ability to blend technical expertise with creative problem-solving.

Background:

My contribution to the project: During the development process, I was tasked with designing and programming the user interfaces for the main menu, level selection, & gameplay screens. I was also responsible for creating all 2D asset components utilized throughout the project.

Responsibilities:

The Final Result:

An interactive rhythm-based game was produced featuring an aesthetically pleasing game that takes place in a winter wonderland with engaging gameplay, original music, and a polished UI.

Project Duration:

10 Weeks (Feb - April 2024)

Role:

UI Programmer & Graphic Designer

2D UI Gameplay Assets and Components Sheet

All UI and gameplay components are original and were created with Adobe Photoshop